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3d Math Primer For Graphics And Game Development

by Ian Parberry, Parberry , Fletcher Dunn and Dunn

Hardback

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3d Math Primer For Graphics And Game Development

Synopsis

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

Product details

ISBN:
9781568817231
Category:
General
Format:
Hardback
Publication Date:
2011-11-04
Publisher:
A K PETERS
Country of origin:
GBR
Edition:
2
Pages:
846
Weight:
2g

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